dynamicFvMesh/dynamicFvMesh.C
dynamicFvMesh/dynamicFvMeshNew.C
staticFvMesh/staticFvMesh.C
dynamicMotionSolverFvMesh/dynamicMotionSolverFvMesh.C
dynamicInkJetFvMesh/dynamicInkJetFvMesh.C
dynamicRefineFvMesh/dynamicRefineFvMesh.C

solidBodyMotionFvMesh/solidBodyMotionFvMesh.C
solidBodyMotionFvMesh/multiSolidBodyMotionFvMesh.C
solidBodyMotionFunctions = solidBodyMotionFvMesh/solidBodyMotionFunctions
$(solidBodyMotionFunctions)/solidBodyMotionFunction/solidBodyMotionFunction.C
$(solidBodyMotionFunctions)/solidBodyMotionFunction/solidBodyMotionFunctionNew.C
$(solidBodyMotionFunctions)/SDA/SDA.C
$(solidBodyMotionFunctions)/tabulated6DoFMotion/tabulated6DoFMotion.C
$(solidBodyMotionFunctions)/linearMotion/linearMotion.C
$(solidBodyMotionFunctions)/rotatingMotion/rotatingMotion.C
$(solidBodyMotionFunctions)/axisRotationMotion/axisRotationMotion.C
$(solidBodyMotionFunctions)/multiMotion/multiMotion.C
$(solidBodyMotionFunctions)/oscillatingLinearMotion/oscillatingLinearMotion.C
$(solidBodyMotionFunctions)/oscillatingRotatingMotion/oscillatingRotatingMotion.C
solidBodyMotionFvMesh/pointPatchFields/derived/solidBodyMotionDisplacement/solidBodyMotionDisplacementPointPatchVectorField.C

LIB = $(FOAM_LIBBIN)/libdynamicFvMesh
